Depth Game INC (January 2010 - June 2011) Digital Confectioners (March 2014 - August 2015)
My first foray with depth was to create numerous level concepts, starting from initial conception to playable beta versions of 5 unique levels.
Later building from prior work I finalized 5 original levels to be shippable products and created a further 3 levels included as DLC Content. I was responsible for conception of each level, integration of gameplay mechanics , iteration, dressing, lighting and post.