Antimatter games (December 2011 - June 2013) Tripwire Interactive (June 2013 - March 2014)
I Created 3 levels that shipped with the initial release of Rising storm. My duties Included, conception, block out, gameplay integration, dressing and basic lighting with full ownership for all levels.
I also created 2 more further levels Included in different DLC updates for Rising storm . Duties Included working along side the environment team and Implementing gameplay to make the levels a fully playable experience.